Monday, November 11, 2013

Kur Dice & Information

2d26   Young Kur, Egg-Carrier, Non-Dominant
2d27   Adult Kur (Abandoned/Sick)
2d28   Adult Kur - Military
2d29   Adult Kur - Commander (if disarmed during battle dice lower to 2d28)
2d30   Adult Kur - Leader (if disarmed during battle dice lower to 2d28)

Tarn Straps

One Strap = Rise in to flight or gain altitude
Two Strap = Right turn and increase altitude
Three Strap = Right turn and decrease altitude
Four Strap = To land or lose altitude
Five Strap = Left turn decrease altitude
Six Strap = Left turn and increase altitude
Straps loose and hanging on saddle = Constant straight flight
Two & Three Straps = To go straight right
Five & Six Straps =To go straight left